5/2/2023 0 Comments Fantasian game review![]() Fantasian is about as generic as it comes by pretty much every other metric, featuring a setting that's a blend of sci-fi and fantasy elements like most Final Fantasy games, and a spiky-haired, anime protagonist with amnesia. ![]() It's also one of the only things about Fantasian that feels original. ![]() Hopefully, Fantasian eventually makes its way to other platforms.Įven when playing the game on an iPad, though, Fantasian still looks fantastic and it would be great to see this kind of art style used in other JRPGs down the line. Sakaguchi may be retiring soon, and one of his last games may very well be Mistwalker's latest, Fantasian, which is yet another classic-style JRPG, but with an interesting twist.įantasian's main gimmick is that its game world is meant to look like a diorama, which gives Fantasian a unique art style and lends itself well to some rather breathtaking views. Honestly, it's almost a shame that the game is restricted to Apple Arcade and will mostly be played on devices like iPhones and iPads because the smaller screens don't do the game's gorgeous art justice. Since its inception, Mistwalker has delivered a number of old-school JRPG experiences, ranging from traditional titles like Blue Dragon to mobile games like Terra Battle, with varying degrees of success. I’m not stealing time to play Final Fantasy IX anymore, but if I can’t have pre-rendered backgrounds anymore, I’ll certainly take a miniature.Hironobu Sakaguchi is best known as the creator of the Final Fantasy franchise with what is now Square Enix, but since the mid-2000s, he has been creating new IP with his own studio, Mistwalker. In the occasional blurriness and the subtle contrast against the smooth, contemporary character models. I can’t help but find an immense, comforting charm in seeing the fuzzy edges and toy-like definition of Fantasian’s environments. ![]() One circumstance of using dioramas is when the in-game camera pans and zooms to show the full breadth of Fantasian’s landscapes, inevitably revealing blurry edges and the physical restrictions of working with scale models, exposed by refresh rates, Super Retina displays, and CSS pixel density. They are intricately textured and evocative, with a tangible physicality that remains a struggle to replicate in multi-million-budget, triple-A titles. Sakaguchi, an avid miniaturist, created the world of Fantasian through meticulous dioramas. With a resolutely traditional narrative, turn-based battles employing the advantages of touchscreen controls, and music from Nobuo Uemastsu, it seems fine-tuned to make the most of nostalgia.īut I don’t think the DNA of the game is found in its mechanics or storytelling, but in the painterly, precise modelling used to create the game’s environments. Mistwalker’s Fantasian, an Apple Arcade-exclusive JRPG sees Final Fantasy creator Hironobu Sakaguchi return to the genre he helped cement in the global consciousness. I came to the franchise on the PlayStation, and the jarring clash between its pre-rendered backgrounds and polygonal character models is an aesthetic that continues to resonate with me. A Sunday night, one of the first with a TV in my own room, fighting off my tiredness and booting up Final Fantasy IX, keeping the volume low to trick my parents that I was sleeping.
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5/2/2023 0 Comments Golang uuid generatorIt comprises 32 hexadecimal values that are divided into five blocks. Then we use the above function to generate a random number and then use that random number to get a random character from. Above function can be used to generate a random string. I am using it directly instead of writing it behind an interface so it is almost impossible to give fake uuids while testing. URL-safe and non-ambiguous encoding which also happens to be at the binary length of UUIDs - snos can be stored as UUIDs in your database of choice. Compact - 10 bytes in its binary representation, canonically encoded as 16 characters. It differs from these earlier packages in that a UUID is a 16 byte array rather than a byte slice. This package is based on the /pborman/uuid package (previously named /p/go-uuid). INSERT INTO "children" ("parent_id","name") VALUES ('fd763ae6-b0e1-4808-bac6-73119eca075b','I am the child') RETURNING "children". I don't use VSCode, so I can't tell whether the IDE itself does some caching, but consider that if you run a unit test with uuid.NewRandom() from the command line, and the test passes, the second time you run it, the printed output will also be the same. Generate UUID Using google/uuid Package in Golang Generate UUID Using pborman/uuid Package in Golang The universal unique identifier (UUID) is a software construction standard usually used to detect information since a duplicate value is near zero. It takes input a number n and will return a number x in range 0 ![]() And while the documentation is also quite good, I couldnât find a good example for a specific use case I ran into: using UUID s as keys. The MySQL UUID () function is used to return a Universal Unique Identifier (UUID) generated according to RFC 4122, A Universally Unique IDentifier (UUID) URN Namespace. It has covered all of my ORM related needs. The high 28 bits are loaded from a data store. Each WUID instance generates unique 64-bit integers in sequence. /chilts/sid, 1JADkqpWxPx-4qaWY47FqI, 8 bytes of time (ns) + 8 random bytes /satori/go.uuid, 5b52d72c-82b3-4f8e-beb5-437a974842c, UUIDv4. ![]() WUID is 10-135 times faster than UUID and 4600 times faster than generating unique numbers with Redis. On the rare occasion Iâve needed to use an external framework, Iâve found the community support to be just as thorough.Īmong the more useful packages Iâve come across is GORM, a fantastic ORM for the Go language. WUID is a globally unique number generator, while it is NOT a UUID implementation. One of the best features is the incredibly deep set of packages that is part of the standard library. A proposal has been created here in the form of an IETF draft. ![]() I recently picked up Go after years of Python, Java, and most recently, Kotlin. 5/2/2023 0 Comments Play classic snake game![]() That same year, a similar game was launched for the Bally Astrocade as Checkmate. ![]() Surround was one of the nine Atari VCS launch titles in the US and was sold by Sears under the name Chase. released two Blockade-inspired titles: the arcade game Dominos and Atari VCS game Surround. It was cloned as Bigfoot Bonkers the same year. The Snake design dates back to the arcade game Blockade, developed and published by Gremlin in 1976. Each item eaten makes the snake longer, so avoiding collision with the snake becomes progressively more difficult. In the second variant, a sole player attempts to eat items by running into them with the head of the snake.The Light Cycles segment of the Tron arcade game is a single-player version where the other "snakes" are AI controlled. Surround for the Atari VCS is an example of this type. Each player attempts to block the other so the opponent runs into an existing trail and loses. In the first, which is most often a two-player game, there are multiple snakes on the playfield.The player loses when the snake runs into the screen border, other obstacle, or itself. In another common scheme, the snake has a specific length, so there is a moving tail a fixed number of units away from the head. In some games, the end of the trail is in a fixed position, so the snake continually gets longer as it moves. ![]() As it moves forward, it leaves a trail behind, resembling a moving snake. Software Usage Terms apply, See eu./legal for full usage rights.The player controls a dot, square, or object on a bordered plane. exclusively licensed to Sony Interactive Entertainment Europe. Library programs ©Sony Interactive Entertainment Inc. See Health Warnings for important health information before using this product. You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account. See Terms of Service for more important information. If you do not wish to accept these terms, do not download this product. See /bc for more details.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. Although this game is playable on PS5, some features available on PS4 may be absent. To play this game on PS5, your system may need to be updated to the latest system software. * A state of the art game with the beloved retro gameplay of snake 97. * Lots of gameplay, 100 rounds, 20 bosses. * Beautiful hand-drawn 2D art rendered in 4K You better get them because if you complete the word ‘bonus,’ then you will get your hearts refilled and fat bonus points.ĤK 2D Cartoon - (PS5) / (PS4) If you touch a turbo booster, your speed will increase rapidly for a few seconds, so try not to crash!īonus letters appear during your nimble quest. The reptile will increase in size and speed after eating, especially if you eat the meat. Nibble your way through 100 amazing rounds in 5 worlds with 20 different bosses! The quest is easy: avoid all obstacles and eat the remaining fruit. A state of the art game with the retro beloved gameplay of snake 97. This 3d snake can bend, and change size and speed during game-play, something you won’t see in any other snake games. The snake's mechanics are completely new. Remade with gorgeous hand-drawn 2d art and a 3d snake. A 4K reboot of the classic retro game snake introduced in 1997. ![]() In the 1990s several compilations of his work appeared, including The Essential Ellison: A 35-Year Retrospective, edited by Terry Dowling with Richard Delap and Gil Lamont.Įllison has been an outspoken cultural critic and gadfly, making him one of the best-known science fiction writers of his time. In addition to fiction, he wrote critical commentary on television and the television culture. He also received a number of Nebula Awards from the Science Fiction and Fantasy Writers of America and Hugo Awards for his short stories, receiving one of each for his 1965 short story, ‘“Repent, Harlequin!’ Said the Ticktockman.” Although Ellison has rejected the label as too confining, many critics have identified his work with a movement called the “New Wave,” a movement in science fiction characterized by gritty, experimental writing.Įllison’s career continued at a rapid pace during the 1970s and 1980s and he amassed more awards and credits for his work. Science fiction yet to be written, Dangerous Visions in 1967 (expanded in 1969). In all, Ellison produced a dozen full-length books or collections during the decade as well as edited and annotated one of the most important anthologies of Some of his best-known work came out of this period, including the collections I Have No Mouth, and I Must Scream in 1967 and The Beast that Shouted Love at the Heart of the World in 1969. The 1960s also marked an especially fertile and creative period for Ellison’s short-story career. In 1967 he wrote a script for Star Trek, “ The City on the Edge of Forever,” which won a Hugo Award (Science Fiction Achievement Award) in 1967 from the World Science Fiction Society and a Writers’ Guild of America Award in 1968. Some of the series for which he wrote include The Untouchables, The Alfred Hitchcock Hour, The Outer Limits, Route 66, and Burke’s Law. In addition, he began writing for television. He continued to write prolifically and found success publishing his stories and novels. In 1962 Ellison moved to Los Angeles, California. Much of the material he produced during this period concerned urban life. During the late 1950s, Ellison produced a prodigious number of stories under his own name and under a variety of pseudonyms. Soon after, he founded his own publishing firm, Regency Books. After serving two years, he left the army and began his own publication, a magazine called Rogue. He then worked at several jobs before joining the United States Army in 1957. While in New York, he joined a gang under a pseudonym, and used the information he gathered there as the basis of a novel, Rumble. He left Ohio State for New York City to pursue his writing career. Three years later, he founded the Cleveland Science Fiction Society.Įllison attended Ohio State University for two years. He demonstrated an early attraction to science fiction, publishing his first short story in 1947 in the Cleveland News. As a youngster, he appeared in several productions at the Cleveland Playhouse. Harlan Ellison was born on May 27, 1934, in Cleveland, Ohio, the son of Louis Laverne and Serita Rosenthal Ellison. However, as the sole survivor, the narrator must live horribly alone, his mind intact but his body rendered into a slimy blob without mouth or expression. His murder of the other four survivors releases them from AM. ![]() In the final scene, the narrator triumphs over the machine in a bittersweet victory. Although AM often appears to be godlike, it is no god, for as George Edward Slusser points out in his study Harlan Ellison: Unrepentant Harlequin (1977), AM cannot create life, although it can prevent the survivors from dying. It quickly runs data to kill all on Earth except for five survivors on whom to play out its sadistic and revenge-filled games. The computers created by humans to fight their wars for them join together into one linked and unified computer, AM, which discovers sentience. “I Have No Mouth, and I Must Scream” is a horrifying look into a post-apocalyptic hell. Perhaps more accurately, the story can be read simultaneously as all of the above. One of Ellison’s most frequently anthologized stories, “I Have No Mouth, and I Must Scream” can be read as a cautionary tale about nuclear proliferation, as a warning about the relationship between people and computers, or as an expression of the destructive power of thwarted creativity. The story won a Hugo Award in 1968 and quickly became a favorite story among Ellison’s readers and critics alike. It was later collected in the book I Have No Mouth, and I Must Scream, also published in 1967. Harlan Ellison’s short story “I Have No Mouth, and I Must Scream” originally appeared in the March 1967 issue of IF: Worlds of Science Fiction. 5/2/2023 0 Comments Pac man the arcade gameYou know, without actually needing any quarters. And we can only hope you find using Google at least a quarter as enjoyable as eating dots and chasing ghosts. There’s a light-hearted, human touch to both of them. They’re both deceptively straightforward, carefully hiding their complexity under the hood. PAC-MAN seems like a natural fit for the Google homepage. PAC-MAN joins the party and you can play together with someone else (PAC-MAN is controlled with arrow keys or by clicking on the maze, Ms. We also added a little easter egg: if you throw in another coin, Ms. Google doodler Ryan Germick and I made sure to include PAC-MAN’s original game logic, graphics and sounds, bring back ghosts’ individual personalities, and even recreate original bugs from this 1980’s masterpiece. To play the game, go to during the next 48 hours (because it’s too cool to keep for just one day) and either press the “Insert Coin” button or just wait for a few seconds. Today, on PAC-MAN’s 30th birthday, you can rediscover some of your 8-bit memories-or meet PAC-MAN for the first time-through our first-ever playable Google doodle. During the heyday of space shooters, Tōru Iwatani’s creation stood out as one of the first video games aimed at a broader audience, with a cute story of pizza-shaped character gobbling dots in a maze, colorful (literally!) characters, friendly design, very little violence and everlasting fun. One of my favorites was PAC-MAN, whose popularity transcended the geopolitical barriers of that time. For me, that meant summer trips through Poland’s coastal cities with their seasonal arcade parlors peeking inside cabinets to learn programming and engineering secrets and-of course-free games! It became so popular that Namco decided to make it an official sequel.When I was growing up, my dad had the best job I could possibly imagine: he was an arcade game and pinball technician. Different changes were there three different colors of mazes and the fruits moved across the stage. The gameplay is similar to the original by eating the dots to get to the next level. Pac-Man, Pac-Man's girlfriend going through mazes. Midway later released Ms Pac-Man which was an unauthorized sequel. It was originallly called Crazy Otto created by Midway. It even sold more units than Asteroids.Ī video game hack of Pac-Man was made in the early 80s. When Midway released the game they changed the name to Pac-Man because the letter "P" could be changed to an "F." The game hit national success worldwide becoming the best selling arcade game of its time. He originally called the game "Puck-Man". According to an interview, Iwatani had come up with the idea of the character by looking at a pizza with one slice taken away. Toru Iwatani, an employee of Namco, had created the game. Billy Mitchell later offered a $100,000 reward to anyone who could beat the split screen level but no one did. A man named Billy Mitchell achieved the highest score by reaching the 255th level and getting every bonus. However if a player were to reach the 256th level the right side of the maze would be covered in letters, digits, and fruits. But the 2600 version managed to sell over 6 million units and was the best selling video game on the console. The "waka" sound was replaced with a different irritating noise. The game looked nothing like the original arcade game and the ghosts flashed. Atari released a version on their Atari 2600. If Pac-Man touches one he dies.ĭue to the popularity of Pac-Man it was released on many home consoles. They try different maneuvers to harm Pac-Man. The four ghosts are the enemies in the mazes. Eating all the dots in the maze will take you to the next level The four ghosts try and kill Pac-Man using different strategies. Pac-Man is an icon of the video game industry and of an era. From the cover of Time Magazine to a hit song and cartoon show, Pac-Man captured the attention of the nation like no other video game before or after it. The success of Pac-Man extended far beyond the video game industry. Different fruits appear and can be eaten for extra points. To describe Pac-Man as an arcade game classic is an understatement. Eating the flashing Power Pellets will cause the ghosts to turn blue and Pac-Man can eat them for points and they can regenerate. The gameplay consists of controlling Pac-Man to eat the pac dots and avoiding the ghosts. Pac-Man eating the pac dots in the original game. Pac-Man introduced a new popular genre that inspired newer games. Most arcade games were shooter games like Galaga or Space Invaders. Pac-Man is the first game to start the maze genre. ![]() Manage X.509 certificates and CRL from stores.Ĭopyright 2002, 2003 Motus Technologies. Mono Certificate Manager - version 6.8.0.105 All mono commands I tried crashed the same way (cert-sync, sudo. I am trying to refresh the cert chain and this is what I got. I think that what is the source of my issues. I tried it all, with firewall off, no SSL, directly opened to the internet: no change. I am at a loss understanding what is going wrong My DS411 has been rebooted several times, and emby app restarted several times as well. ![]() I am unable to refresh the plugin catalog. The server (DS918+, DSM 6.2.3-25426) has been powercyled and the latest 4.4.3.0 Emby update is applied.Įmby has been restarted multiple times as well.Įrror: TrustFailure (Authentication failed, see inner exception.)Īt .HttpClientManager.SendAsyncInternal ( options, System.String httpMethod) in :0Īt .HttpClientManager.SendAsync ( options, System.String httpMethod) in :0Īt .InstallationManager.GetAvailablePackagesWithoutRegistrationInfo (System.Boolean enableCache, cancellationToken) in :0Īt .InstallationManager.GetAvailablePluginUpdates (System.Version applicationVersion, cancellationToken) in :0Īt .PluginUpdateTask.Execute ( cancellationToken, System.IProgress`1 progress) in :0Īt .ScheduledTaskWorker.ExecuteInternal ( options) in :0Īnd I have attached the most current server log. I have not been able to update my added plugins or get the catalog to load, infinite loader animation. 5/1/2023 0 Comments Codekit old revisions
5/1/2023 0 Comments Jasc paint shop power suite![]() This works fine but I’d like changing colors to be a little more intuitive. ShapesĬreate shapes such as rectangles, ovals, etc. Choose the font, adjust the color, or use a gradient, pattern, or texture. I’m adding a cactus in the background using the clone tool. The clone tool works exactly as expected. Changes can affect other things in the photo, but it’s easy to straighten and change the perspective. The Straighten tool lets you level the photo. It has a Straighten and a Perspective tool. It places the settings automatically and you can adjust them manually. It includes 9 size ratios, rule of thirds, golden spiral, golden ratio, diagonal, triangle, and grid. Selection options include rectangle, freehand, magic wand, smart selection brush, and auto selection. ![]() The types include raster, vector, art, mask, and adjustment. Rather than just creating a layer, you can create different types of layers. It mimics daguerreotype, which was used in the mid 1800’s. This is a photo effect called Time Machine. Within each are several options and settings. EffectsĮffects include photo, 3D, art media, artistic, distortion, edge, geometric, illumination, image, reflection, texture, and more. Making the adjustments are intuitive and you see them instantly. Here I’ve adjusted Highlight/Midtone/Shadow. There are lots of photo adjustments including digital noise removal, white balance, color, brightness and contrast, hue and saturation, depth of field, and lots more. I wasn’t able to capture a full layout (which would be awesome for layout designers, which hopefully can be added through a plugin) but it works great for screen captures. The capture automatically opens the image in PSP. This is a screen capture tool with several options for screens, objects, etc. Take two photos of the same scene with different exposure settings and merge them to create a new image with the elements you want from each. This is great for changing which direction someone is facing, making them smile, etc. The photos need to be from the same scene and works best if they have the same settings. Photo BlendĬombine elements from multiple photos to create a new photo with those elements. Here are a few of the tools that stand out to me. Retouch features include selection tools, remove red-eye, remove objects with magic fill or clone tools, restore with fade correction, etc. It includes HDR tools, lens correction, edit RAW, makeover tools, batch processing (which saved me a lot of time resizing the images of this article), one-click fixes, crop, straighten, correct perspective, drawing and painting tools, layers, text, gradients, and use scripts to create actions of repetitive tasks. Adjust the Workspace and Background colors in the View menu. You can switch from one to the other in the File menu. If you switch between the two Workspaces you can get back to the image you were working with by clicking on it under Recent Files. The Home icon takes you back to the Welcome screen. The Manage Tab shows thumbnails of the images in my current folder. You can choose the size of the toolbar, icons, etc., and choose which tools appear on the toolbar. The Complete Workspace was designed with professionals in mind and includes the Home, Manage, and Edit tabs, and the professional design tools. The Home tab takes you back to the Welcome screen. You can add tools to your simplified toolbar, making this a good choice to add to as you learn or for professionals that want to only see the tools they use. It includes the essential tools that beginners would need. The Essentials Workspace removes the advanced tools to create a cleaner workspace. The color of the Welcome screen will match the Workspace you used last. Both user interfaces are designed to make PSP easier to learn. PSP opens to a welcome screen where you can see your recent files, see what’s new, access the tutorials, see user galleries, get expansions and other content, choose between the two user interfaces, create a new project, open a template, or open a file. I’m running it on an ASUS i7 laptop with GeForce 940m graphics and Windows 10 Home edition. PaintShop Pro 2018 (normally shortened to PSP) requires Windows 7 or above. Many of the tools are faster and have enhancements. It loads 50% faster than the previous edition. The 2018 edition is faster and easier to use. It was designed with photo editors and graphics designers in mind and has features for beginners and professionals. 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Physical Review™, Physical Review Letters™, Physical Review X™, Reviews of Modern Physics™, Physical Review A™, Physical Review. 5/1/2023 0 Comments Toy story 3 garbage truck![]() Toy Story 3 earned $1.067 billion worldwide, making it the highest-grossing film of 2010, and the fourth highest-grossing film of all time during its theatrical run. ![]() The film received four more Academy Award nominations for Best Adapted Screenplay, Best Sound Editing, Best Animated Feature and Best Original Song, winning the latter two. It became the second Pixar film (after Up) and third animated film overall (after Beauty and the Beast and Up), as well as the third film produced by Walt Disney Pictures to receive an Academy Award nomination for Best Picture. Like its predecessors, Toy Story 3 received critical acclaim upon release, with critics praising the vocal performances, screenplay, emotional depth, animation, and Randy Newman's musical score. Toy Story 3 was the first film to be released theatrically with Dolby Surround 7.1 sound. The film was released in the United States on June 18, 2010. The returning cast is joined by Ned Beatty, Michael Keaton, Whoopi Goldberg, Timothy Dalton, Kristen Schaal, Bonnie Hunt, and Jeff Garlin who voice the new characters introduced in this film. Jim Varney, who voiced Slinky Dog in the first two films, died on February 10, 2000, 10 years before the release of the third film, so the role of Slinky was passed down to Blake Clark. Lee Ermey (in his final voice role as Sarge before his death on April 15, 2018), reprise their roles from previous films. In the film's ensemble voice cast, Tom Hanks, Tim Allen, Joan Cusack, Don Rickles, Wallace Shawn, John Ratzenberger, Estelle Harris, Jeff Pidgeon, Jodi Benson, John Morris, Laurie Metcalf and R. Woody, Buzz Lightyear, and the other toys are accidentally donated to a daycare center by Andy's mother, and the toys must decide where their loyalties lie. In the film, Andy Davis, now 17, is leaving for college. It was directed by Lee Unkrich, the editor of the first two films and the co-director of Toy Story 2, written by Michael Arndt, while Unkrich wrote the story along with John Lasseter and Andrew Stanton, respectively, director and co-writer of the first two films. It is the third installment in the Toy Story series and the sequel to Toy Story 2 (1999). ![]() Toy Story 3 is a 2010 American computer-animated comedy-drama film produced by Pixar Animation Studios for Walt Disney Pictures. |
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